Difference between revisions of "Change 2734"

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(Created page with "Originally Posted : Fri Apr 08 10:18:35 2005<br>Posted by : Sebastian<br>Title : light messages<br><br>Messages about the light level of a room are now based on your<br>charac...")
 
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Latest revision as of 22:17, 20 January 2020

Originally Posted : Fri Apr 08 10:18:35 2005
Posted by : Sebastian
Title : light messages

Messages about the light level of a room are now based on your
character's min and max night sight. So you should get a messag
+e if it becomes too dark (or bright) to see, and similarly a
message if a previously too dark (or too bright) room changes
in light level back within your sight range.
-seb