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  • help > prayers > cataclysm
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    Prayer       :   Cataclysm
    Class        :   Mummy
    Cost         :   25 (Initial Cast)
    Cost         :   Total Round x 10 SP (1 is 10, 2 is 20, etc) per round
                     3 Rounds would be: 10 + 20 + 30 / 60 Total.
    Praying time :   1 round
    Prayer type  :   Attack Prayer
    Special      :   Requires Endless Sands
    Syntax       :   pray cataclysm
    Examples     :   pray cataclysm
                     
    The Mummy reaches back through the endless sands and unleashes the
    ancient plagues which led to the ruin of its ancient kingdom upon
    the world.
    
    This prayer requires an endless desert. The influx of the ancient world
    will continually refresh the sands during its duration.
    
    The maximum number of 'rounds' is capped by hero-level. So a +1 will have
    1 round of plague and +30 will have 30 rounds.
    
    The plagues occur as follows:
    Round 1: Quicksand
    Round 2: Quicksand, Frogs
    Round 3: Quicksand, Scarabs
    Round 4: Quicksand, Boils
    Round 5: Quicksand, Mosquitos 
    Round 6: Quicksand, Death (45% Chance) 
    Round 7: Quicksand, Mosquitos [random frogs]
    Round 8: Quicksand, Death (50%) [random frogs] [random scarabs]
    Round 9: Quicksand, Mosquitos [random frogs] [random scarabs] [random boils]
    Round 10+: Quicksand, Death (50%+) [random frogs] [random scarabs] [random boils] [random mosquitos]
    
    Random chances are increased based upon the round number and/or the hero level depending on which
    is more impactful.
    
    Plague Type:
    Quicksand: Swirls into the portal drowning all terrestrial creatures
    in the room. Additionally has a chance to pin foe in the room for a round.
    
    Frogs: Frogs rain from the sky inflicting minor damage.
    
    Scarabs: Scarabs scream forth to harass the mummy's foes.
    
    Boils: A plague of horrendous boils which burst for poison damage over time.
    This affliction can be cured.
    
    Mosquitos: A plague of mosquitos to bite and sting the mummy's foes.
    
    Death: An ancient spirit of evil which has a chance to strike every
    foe for vorpal damage.
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