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help > newbie > wars --+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Wars and war voting --+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Every so often someone will pull the war lever in the war room, and there will be a vote to see if players want to have a war. Everyone who was on when the lever was pulled may vote. If the final tally is NO, there is no war, and war can not be voted on for 1/2 hour. If the vote is YES, then there will be a war. You have 5 minutes to sell or locker all your stuff before the MUD reboots for war. (type 'shop' after a successful YES vote, will instantly transport you from wherever you are to the nearest shop). The MUD will then reboot and kick everyone off. You can then log back in, and join in on the war. The purpose of a war is to kill other players, and survive. You are not penalized for deaths, but if you kill other players, or manage to survive till the end, you get a healthy dose of extra experience. [See "help war"] At any time you can type "wartime" to see how long until a war will start or until a war can be voted on. |
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