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help > skills > incorporeality
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Spell        :  Incorporeality
Class        :  Deathknight
Cost         :  10 sp
Casting Time :  0
Difficulty   :  0
Syntax       :  do incorporeality

Incorporeality is a measure of the Deathknight's physical
presence  in this world.  As it grows more incorporeal, the less
armour it can wear, but it also takes less damage from physical
attacks.  Higher incorporeality also results in an lower magical
resistance, and makes the Deathknight more susceptible to magical
attacks, and allows them to pass physical barriers.

While being incorporeal some spells of the Deathknight will work
better as he is in closer connection with the realm of death.
The downside of this is that while not being physical he will not
deal as much damage with physical attacks.

Being incorporeal will also weaken the Deathknight's physical
strength and increasing the mental strength by the same amount.

* Lifeleech and Darkfire will work better when the Deathknight
is incorporeal. These two spells are directly dependant on how
strong the Deathknight's ties to the realm of death is - meaning
that a higher skill level in incorporeality will result in better
efficacy of these two spells.

* Soulrip will work better in the Deathknight's physical form.

* Gravewalk will only work when the Deathknight is incorporeal.
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