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Skaven
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Skaven are a race of beastmen combining the natures of man and rat.  They
came into being during the Incursions of Chaos when giant rats were exposed
to the magic of the warpstone.  They take the form of giant rats in a
twisted parody of human form, between 4 and 6 feet tall.

Other details vary widely, as they are rooted in Chaos.  Except for their
ears and tail, they are covered in close-growing fur.  Most are brown in
color but some are grey or even white.  The white skaven can make very good
Chaosmages.  Their rat-like feet, however, cannot be covered up by normal
boots.

Skaven are slightly weaker on average than humans, but are very dexterous
and have a cunning intellect.  Due to the way in which they were made they
have a weak constitution.  They have been known to resist the power of
Chaos for that is what they were born of.  They are also highly resistant
to poison after researching the poisonous warpstone for so many years.  For
some obscure reason, Skavens tend to take more damage from fire and less
from cold.

Skaven tend to make very good thieves and can make good spellcasters.

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Skaven have the following stat adjustments:

Strength         -5
Dexterity       +10
Intelligence     +5
Constitution    -10

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Skaven have the following resistance adjustments:

Chaos           +20
Cold            +20
Poison          +20
Fire            -20

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Skaven have the following skill adjustments:

magic           +10 (for Chaosmage)

polearm          -5     staff            -5
2-hsword         -5     bow              -5
dagger           +5     flail            -5
backstab         +5     stealth          +5

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Skaven have the following sight restrictions:

Max Sight         8
Min Sight         0

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Skaven are considered a man-sized race.

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Skaven have the following combat adjustments in certain terrains:

cemetery         +5
dimension        +5
swamp            +5
town             +5
underground      +5
arctic           -5
desert           -5
forest           -5
hills            -5
mountains        -5

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